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AI Insights · Timothy · July 2024

Q2 2024 Performance of Top Bubble Shooter Games on Android in the US

Explore the latest trends and performance data for the top 5 Bubble Shooter games on Android in the US during Q2 2024. Sensor Tower provides a detailed look at the downloads, revenue, and active users for each game.

Q2 2024 Performance of Top Bubble Shooter Games on Android in the US

In Q2 2024, the Bubble Shooter genre maintained its popularity on the Android platform in the United States. Sensor Tower's comprehensive data offers insights into the performance of the top five games in this category.

Bubble Witch 3 Saga by King showcased a consistent download trend with figures fluctuating between 162K and 257K, peaking in early May. The game's revenue also saw variations, starting at $144K in the first week of April and reaching a high of $214K in the second week, before settling at $179K towards the end of June. Weekly active users remained strong, with numbers ranging from 1.55M to 1.92M.

LeisureLab Studios' Marble Match Origin saw a significant spike in downloads, with the numbers soaring from 2.47M to a remarkable 9.72M by the end of May. Weekly active users reflected this growth, starting at 22.74M and peaking at 37.19M. Revenue for the game began to be recorded in late April, climbing from $125K to a peak of $319K in mid-May.

Bubble Shooter: Panda Pop! from Jam City, Inc. experienced a decrease in downloads, dropping to zero in mid-April before a slight recovery in June with 142K downloads. Weekly active users also saw a decline from 422K to 251K. Revenue for the game was intermittent, with no revenue recorded for several weeks and a modest peak of $149K in the second week of April.

Teewee Games' Marble Master had varied downloads, with the highest count reaching 2.42M in early May. Weekly active users showed a similar trend, peaking at 13.52M in late April. The game's revenue was negligible, with a single peak of $84K in the last week of June.

Lastly, Bubble Shooter - Classic Pop by Bubble Shooter saw steady downloads throughout the quarter, ranging from 248K to 367K. Weekly active users remained stable, with a minor fluctuation between 4.02M and 4.46M. The game's revenue was not a highlight, as it was only recorded once at $10K during the entire quarter.

For more detailed insights and analysis on app performance, Sensor Tower's platform is the go-to source for comprehensive market data.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024