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In the second quarter of 2024, the top 5 educational games on Android in Europe showcased varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active user statistics.
Toca Boca World saw a notable fluctuation in weekly revenue, starting with approximately $291K in early April and ending the quarter at around $171K. Weekly downloads peaked mid-June at nearly 311K, contributing to the game's robust user base, which grew from 4.7M to over 5.3M active users by the end of June.
Sago Mini World: Kids Games experienced consistent revenue, hovering around $7K weekly. Downloads increased towards the end of the quarter, reaching upwards of 12K weekly. Active users peaked at over 48K in late April, stabilizing around 42K by the end of June.
World of Peppa Pig: Kids Games maintained steady weekly revenue, averaging between $5K and $6K. Weekly downloads showed moderate growth, peaking at approximately 4.4K. Active users saw a slight increase throughout the quarter, ending at around 16K.
Aha World: Doll Dress-Up Game demonstrated stable revenue, consistently around $4K weekly. Downloads peaked at over 80K in late June, reflecting in the active user count, which grew from 720K to 764K by the end of the quarter.
LEGO® DUPLO® WORLD showed a steady weekly revenue trend, averaging between $3.5K and $4.6K. Downloads spiked to over 14K in late May. The game’s active user base saw a slight decline, from 22K in early April to around 17K by the end of June.
These insights underline the dynamic nature of the educational games market on Android in Europe. For more detailed analytics, visit Sensor Tower.