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AI Insights · Timothy · June 2024

Top 5 Gacha Games on Android in Croatia Q2 2024

Explore the performance of the top 5 Gacha games on the Android platform in Croatia during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Gacha Games on Android in Croatia Q2 2024

In Q2 2024, the top 5 Gacha games on the Android platform in Croatia showcased varied performance trends across downloads, revenue, and active users. Here's a detailed look at how these games fared.

Whiteout Survival from Century Games Pte. Ltd. had a notable quarter. Revenue fluctuated but ended on a high note, peaking at around $3K in the final weeks of June. Downloads also saw some variability, with a peak of 928 in the week of May 27, followed by a decline to 533 by the end of June. Weekly active users showed a consistent upward trend, growing from 3.3K in early April to a peak of 3.9K in early June, before slightly decreasing to 3.6K by the end of the quarter.

Empires & Puzzles: Match-3 RPG by Small Giant Games saw a steady revenue stream, averaging around $2K per week throughout the quarter. Downloads were relatively low, with a peak of 156 in the week of May 20. Active users fluctuated, starting at 2.2K in early April and ending at 1.9K by the end of June.

RAID: Shadow Legends from Plarium Global Ltd experienced varied revenue, starting at $2.1K in early April, dipping mid-quarter, and then peaking at $2.7K in the last week of June. Downloads were modest, with a peak of 223 in the first week of April, declining to 151 by the end of June. Weekly active users showed a declining trend, from 756 in early April to 635 by the end of June.

Sea of Conquest: Pirate War by FunPlus International AG had a mixed performance. Revenue peaked at $1.5K in early June, then dropped to $921 by the end of the month. Downloads showed a general decline, from 553 in early April to 318 by the end of June. Active users also fluctuated, starting at 1.5K in early April, peaking at 1.6K in mid-April, and ending at 1.4K by the end of June.

Last War: Survival Game from FirstFun demonstrated strong growth. Revenue increased significantly, peaking at around $1.7K in mid-June. Downloads were robust, with a high of 1.5K in mid-April and 1.3K by the end of June. Active users saw substantial growth, starting at 1.4K in early April and rising steadily to 3.4K by the end of June.

These insights are derived from Sensor Tower, where you can find more detailed analytics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024