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In Q2 2024, the hypercasual gaming segment on the Android platform in Kenya saw varied performances among the top five games. Here’s a detailed look at their metrics:
Street Racing 3D by JoyTap Inc. showed a mixed trend in its weekly downloads, starting the quarter with 34.6K and gradually declining to around 10.9K by the end of June. The weekly revenue for the game peaked at $13 in late April and then fluctuated, settling at $0 towards the end of the quarter. The game’s weekly active users also saw a decline from 109.7K in early April to 61.8K by the end of June.
Block Blast! from Hungry Studio experienced an interesting pattern in downloads, beginning with 11.5K in early April, hitting highs of 16.7K late in the month, and then stabilizing around 13.9K by the end of June. The game maintained a strong base of weekly active users, peaking at 98.8K in late April and ending the quarter at 76.3K.
Build A Queen by Supersonic Studios LTD saw a consistent number of downloads at the start of the quarter, with figures around 12.4K, but this number dipped to approximately 4.4K in early June before rebounding to 8.7K by the end of the quarter. Active users showed a positive trend, starting at 44.4K and increasing to 55.9K by the end of June.
Real Car Driving: Race City 3D by Botanica Global had fluctuating download numbers, starting at 9.2K in early April, peaking at 11.3K in early June, and then dropping to 718 in mid-June. Despite this, the game’s active users remained robust, starting at 107.3K and peaking at 122.1K in mid-June before slightly decreasing to 114.8K by the end of the quarter.
Checkers from English Checkers saw relatively stable download numbers, starting at 8.2K in early April and ending at 7.7K in late June. Active users for Checkers showed a slight increase from 25.4K to 26.4K over the quarter.
These insights demonstrate the dynamic nature of the hypercasual gaming market in Kenya. For more detailed analytics and trends, visit Sensor Tower.