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In the second quarter of 2024, the Idle RPG category on Android has seen varying performance metrics across the top applications. Sensor Tower provides a detailed look into downloads, revenue, and weekly active users, offering a glimpse into the current state of the market.
Legend of Mushroom experienced a peak in revenue early in April with $500K, followed by a notable decline to just $2K towards the end of June. Downloads and weekly active users demonstrated a downward trend, with downloads dwindling to 1K and active users stabilizing around 202K by the quarter's end.
Nobody's Adventure Chop-Chop maintained a modest revenue stream, peaking at $54K in late June. The game saw a slight increase in downloads mid-quarter, reaching 28K, and active users peaked at 101K in late April before settling at 82K.
For Isekai:Slow Life, revenue saw a notable jump to $289K in mid-May but dropped to zero by early June. Downloads remained low throughout the quarter, and weekly active users showed a consistent range between 108K and 132K.
Slime Castle - Idle TD had a modest start since its release in early May, with revenue hitting $13K mid-quarter and downloads peaking at 18K towards the end of June. Weekly active users showed positive growth, reaching 35K in the last week of June.
Lastly, Legend of Slime: Idle RPG War saw minimal revenue and downloads, with no revenue recorded after early May and downloads occasionally hitting 6K. Weekly active users hovered around the 30K mark by the end of the quarter.
For more detailed insights into the Idle RPG category and other app performance metrics, Sensor Tower offers a comprehensive analysis platform.