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In the second quarter of 2024, the top 5 PVP games on the Android platform in Uruguay showcased varied performance patterns in terms of downloads, revenue, and weekly active users. Here’s a closer look at the data from Sensor Tower.
Roblox saw a consistent increase in downloads throughout the quarter, starting from 4.4K in early April and peaking at 7.1K by the end of June. The game maintained a steady weekly revenue, fluctuating around $3.1K to $3.7K, with a slight dip to $3K in mid-June. Weekly active users exhibited overall growth, rising from 302K to 333K over the quarter.
Free Fire: 7th Anniversary experienced notable download spikes, particularly towards the end of June, reaching 7.4K. Revenue peaked at approximately $5.9K in early April but saw a decline, stabilizing around $4.3K by late June. The game had a consistent base of weekly active users, fluctuating around 454K to 530K.
Brawl Stars recorded a peak in downloads in late April with 5.3K, followed by a decline and stabilization around 3.4K to 4.1K. Revenue showed a steady trend, with highs around $4.4K in late April and a low of $2.5K in mid-May. Weekly active users remained relatively stable, ranging from 36.6K to 40.8K.
Squad Busters launched in late May, and quickly gained traction with downloads peaking at 26.9K in its debut week. Revenue started modestly but grew to about $1.1K in early June, then slightly decreased to $0.8K by the end of June. The game’s weekly active users saw a sharp rise to 19.6K in early June, though it tapered off to 761 by the end of the month.
Stumble Guys showed a varied download pattern, peaking at 4.7K in late June. Revenue remained relatively low but steady, ranging from $244 to $520 throughout the quarter. Weekly active users were stable, with a slight increase from 29.1K to 30.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.