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In the second quarter of 2024, the adventure games category on iOS in Poland saw notable performances from five leading titles, according to Sensor Tower data. Here's a detailed look at their trends in downloads, revenue, and weekly active users.
Genshin Impact exhibited varied revenue trends, peaking at around $18.8K in the week of April 22. Downloads fluctuated, reaching a high of approximately 1.1K in the same week. Weekly active users saw a peak of around 22K in late April, followed by a gradual decline to about 16.7K by the end of June.
Wuthering Waves, newly released in late May, recorded its highest revenue in the launch week at around $7.4K. Downloads also peaked in the first week with about 19K, then decreased significantly to 217 by late June. Weekly active users followed a similar trend, starting at 16.8K and dropping to 5.6K by the end of the quarter.
Solo Leveling:Arise saw its highest revenue in the first week of release with approximately $7.2K, subsequently declining to about $1.1K by the end of June. Downloads followed a similar trend, starting at 6.4K and reducing to 227. Despite the decline in revenue and downloads, weekly active users showed a fluctuating but relatively stable trend, ending the quarter at around 6K.
Summoners War demonstrated a steady presence with a significant revenue spike to $2.7K in the second week of April and another increase to $1.9K in mid-June. Downloads remained low, peaking at 146 in mid-April. Weekly active users hovered around 1K with minor fluctuations throughout the quarter.
Lastly, Pixel Heroes: Tales of Emond showed a steady increase in revenue, peaking at approximately $1.5K in the last week of June. Downloads were minimal, with a peak of 308 in late April. Weekly active users remained fairly consistent, ending the quarter at around 156.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.