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In the second quarter of 2024, the performance of the top 5 Fidget Toys games on iOS in Guatemala showcased varying trends across downloads, revenue, and weekly active users. Below, we delve into the specifics for each app based on data from Sensor Tower.
Slime it: Slime Game Simulator from Slime4Fun saw a consistent revenue stream with notable peaks. The highest revenue was approximately $213 in the week of May 20, while the lowest was around $83 in the week of June 10. Weekly revenue fluctuated but maintained a general upward trend throughout the quarter.
Automatoys by Idle Friday experienced varied performance metrics. Revenue saw minor spikes, peaking at about $18 in the week of June 3. Downloads showed a significant increase towards the end of the quarter, reaching 24K in the week of June 17. Weekly active users demonstrated a steady decline initially, dropping from 231K to 146K by May 20, before recovering to 172K in the last week of June.
Freeplay LLC's Fidget Toys Trading: 3D Pop It maintained a consistent download rate, with a notable peak of 77K in the week of April 22. Weekly active users displayed growth, starting at 87K in early April and reaching a peak of 147K by the end of June.
#SelfCare from TRU LUV Inc. had minimal activity. The app recorded only a single download in the week of May 6, with no notable revenue or weekly active user data reported.
Fidget Spinner by Ketchapp had no recorded downloads, revenue, or weekly active users throughout the quarter, indicating a stagnant performance in the region.
For more detailed insights and data, visit Sensor Tower.