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The second quarter of 2024 saw varied performance among the top 5 mech games on iOS in Europe. Here's a detailed look at their metrics, sourced from Sensor Tower.
War Robots Multiplayer Battles by MY.GAMES B.V. demonstrated notable revenue fluctuations. Weekly revenue peaked at approximately $129K in early April, subsequently declining to around $100K by the end of June. Downloads saw a mid-quarter dip, starting at 14.9K in early April and dropping to 8.5K towards the end of May before rebounding slightly to 9.7K. Weekly active users also showed a downward trend from about 75K to 62K over the quarter.
Robot Car Transform Battle from Dino Global Studio had consistent download activity with a notable peak in early June at 6.9K. Despite no revenue data, the game maintained a strong base of weekly active users, averaging around 88K throughout the quarter.
Mechangelion - Robot Fighting by MOONEE PUBLISHING LTD experienced steady revenue growth, starting at $726 in early April and reaching $1.3K by the end of June. Downloads were inconsistent, peaking at 6.7K in early June. Weekly active users remained relatively stable, fluctuating around the mid-60K to mid-70K range.
Mech Arena - Shooting Game from Plarium Global Ltd showed a consistent revenue performance, with weekly figures hovering around $25K to $30K. Downloads increased steadily, peaking at 6.5K in the last week of June. The game maintained a stable weekly active user base, averaging around 38K to 41K.
Finally, World Robot Boxing by Reliance Games had a significant revenue spike in early June, reaching $3.5K, up from an average of around $1.5K. Downloads also saw a peak in early June at 5.5K. Weekly active users surged to 11.4K in early June but settled back to around 6.3K by the end of the month.
These insights underline the dynamic nature of the mech games market on iOS in Europe. For more detailed insights and data, visit Sensor Tower.