State of AI Apps Report 2025 is Live!
In the second quarter of 2024, the top 5 Otome games on iOS in the United States showcased diverse performance trends in terms of downloads, revenue, and weekly active users. Here’s a detailed look at their metrics:
Love and Deepspace saw substantial fluctuations in revenue, peaking at approximately $321K in early April and $316K in late June. Downloads were relatively stable, ranging from 3.5K to 8.5K weekly, while weekly active users hovered between 65K and 85K, showing a slight decline mid-quarter before recovering towards the end.
Ikemen Vampire Otome Game experienced a modest but steady revenue increase, culminating at around $5.1K in the last week of June. Downloads remained consistent, with a slight uptick towards the end of the quarter, ranging from 2.1K to 2.7K. Weekly active users showed a gradual increase from 8.8K to 9.3K.
Obey Me! - Anime Otome Sim - had a varied revenue stream, peaking at around $11K in early April and fluctuating throughout the quarter. Downloads were fairly stable, ranging from 1K to 1.5K. Weekly active users saw a slight decline from 21.2K to 18.5K by the end of June.
Disney Twisted-Wonderland showed a notable revenue spike, reaching approximately $56K in early May and $38K in late June. Downloads were steady, fluctuating between 900 and 1.2K weekly. Weekly active users remained consistent, averaging around 35K, with a peak of 36K in the final week of June.
Obey Me! NB displayed significant revenue variation, peaking at around $24K in early April and $22K in early June. Downloads were relatively low but stable, ranging from 400 to 850 weekly.
For more detailed insights and data, visit Sensor Tower.