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In the second quarter of 2024, the iOS platform saw varied performances among the top pirate-themed games. Let's dive into the data provided by Sensor Tower to see how these games have fared.
Sea of Conquest: Pirate War from FunPlus International AG started strong with revenue peaking in mid-May at $666K, but saw a decline towards the end of June, bottoming out at $49K. Downloads followed a similar pattern, with an initial count of 64K in early April, but with a noticeable drop to just 4K by late June. Weekly active users remained relatively stable, fluctuating slightly around the 270K mark throughout the quarter.
G5 Entertainment AB's Pirates & Pearls: Match 3 Game maintained a consistent revenue stream, with weekly earnings hovering around $15K to $18K. However, the game showed no downloads for the entire quarter, suggesting a mature user base with little new player influx.
The Pirate: Caribbean Hunt by Teresa Dymek had modest revenue figures that ranged from $3K to $25K, with the highest revenue reported in mid-June. Downloads were non-existent until a single spike of 1K in early June, indicative of the game's struggle to attract new players during this period.
Helio Games' Mutiny: Pirate Survival RPG displayed a surge in revenue late in the quarter, jumping from $4K in early June to $15K by mid-June. Downloads, however, were minimal and ceased entirely after mid-April.
Lastly, Pirate Tales from Crazy Panda Limited showed small but consistent revenue, with weekly figures averaging around $8K to $10K. Similar to others in this roundup, the game saw no new downloads throughout the quarter.
In summary, the top pirate-themed games on the iOS platform experienced a mix of steady revenues and declining downloads, with weekly active users showing more stability. For more in-depth insights, Sensor Tower's full reports offer a comprehensive view of the mobile gaming landscape.