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During the second quarter of 2024, the top five plane games on iOS in Uruguay showed varying trends in revenue, downloads, and active user numbers. Here’s a detailed look at their performance.
RFS - Real Flight Simulator from RORTOS SRL experienced fluctuations in weekly revenue. Starting at around $75 in early April, it saw a peak of approximately $131 in mid-April before dropping to $31 by the end of the month. Revenue bounced back to $94 in early June and settled around $59 by late June. Downloads were minimal, with only a few recorded in May, and active users peaked at 10 in early May.
Airline Manager - 2024 from Xombat ApS had a notable peak in weekly revenue, reaching $164 in mid-April. However, revenue dropped to $8 by the end of April and fluctuated between $12 and $66 throughout May and June. Downloads saw a modest increase to 21 in mid-May, while active users showed a steady rise from 29 in early April to 38 by the end of May, stabilizing around 31 by late June.
HAWK: Airplane Space games by MY.GAMES B.V. had consistent weekly revenue throughout the quarter, hovering around $37 to $46. Downloads were minimal, with a single download recorded in late May.
Infinite Flight Simulator from Infinite Flight LLC saw its revenue fluctuate, starting at $80 in early April, dipping to $11 by mid-June, and then recovering to $51. Downloads were negligible, with only a few recorded in April and June. Active users gradually declined from 53 in early April to 37 by late June.
Airline Commander: Flight Game by RORTOS SRL had a stable revenue trend with minor fluctuations. It started at $62 in early April, dropped to $9 by the end of the month, and fluctuated between $16 and $46 throughout May and June. Downloads peaked at 50 in late April and saw another peak at 44 in late May. Active users had a steady presence, peaking at 121 in early May before declining to 80 by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.