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AI Insights · Timothy · June 2024

Top 5 3D Anime Games in Europe Q2 2024

Analyzing the performance of the top 5 3D anime games on a unified platform in Europe during Q2 2024, we see varying trends in downloads, revenue, and weekly active users.

Top 5 3D Anime Games in Europe Q2 2024

In the second quarter of 2024, the performance of the top 5 3D anime games on a unified platform in Europe showcased diverse trends in downloads, revenue, and weekly active users. Here is a closer look at how each game fared during this period.

AFK Journey from Farlight Games saw a significant decline in both revenue and downloads since its release on March 27, 2024. Revenue started at approximately $1.3M in the first week of April and dropped steadily to around $377K by the end of June. Downloads followed a similar trend, beginning at 427K and decreasing to 25K. Weekly active users also saw a decline from 694K to 367K during the same period.

Genshin Impact by COGNOSPHERE PTE. LTD. experienced fluctuations in revenue throughout Q2 2024. Revenue peaked at about $1.7M in the week of April 22 but fell to $292K by the end of May, before recovering to $772K by the end of June. Downloads remained relatively stable, with a slight peak of 135K in late April. Weekly active users peaked at 2.4M in April and then declined to 1.8M by the end of June.

Honkai: Star Rail, also from COGNOSPHERE PTE. LTD., showed varied trends. Revenue started strong at $1.1M in early April, saw a low of $259K in mid-June, and ended the quarter at $680K. Downloads fluctuated but generally remained between 45K and 94K. Weekly active users remained relatively stable, hovering around 1.4M throughout the quarter.

Summoners War from Com2uS Corp. experienced significant revenue peaks and troughs. Starting at $442K in early April, it peaked at $969K in mid-April and ended June with $526K. Downloads saw a peak of 20K in mid-April but generally averaged around 4K to 5K. Weekly active users showed a gradual decline from 327K in early April to 302K by the end of June.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. had a varied performance in revenue, starting at $451K in early April, peaking at $1.5M in late May, and ending June at $766K. Downloads saw growth, starting at 29K in early April and reaching 46K by the end of June. Weekly active users increased steadily from 634K in early April to 978K by the end of June.

These insights, sourced from Sensor Tower, demonstrate the dynamic nature of the 3D anime games market in Europe during Q2 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024