We’ve acquired Video Game Insights (VGI)!
In Q2 2024, the top 5 first-person games on a unified platform in Hungary showed a range of performance metrics. Here’s a closer look at their downloads, revenue, and weekly active users based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. had a notable revenue trend, peaking at $17.4K in the week of June 3. Downloads fluctuated, starting at 1.5K in early April and stabilizing around 1.1K by the end of June. The game saw weekly active users decrease slightly from 20.5K to 18.6K over the quarter.
Fishing Clash: Sport Simulator by Ten Square Games S.A. experienced a peak in revenue at $8.6K during the first week of April, with a slight dip to around $5.6K by the end of June. Downloads varied, with a high of 2.2K in mid-May and a low of 515 in mid-April. Weekly active users remained relatively stable, averaging around 16.5K to 18.6K throughout the quarter.
Minecraft from Mojang showed a steady revenue trend, peaking at $7.1K in the week of May 20. Downloads remained consistent, averaging around 250 per week. Weekly active users saw a slight increase, moving from 40.6K to a high of 42.1K by the end of June.
Hunting Clash: Shooting Games, also by Ten Square Games S.A., had a varied revenue performance, peaking at $3.5K in mid-April and settling around $3.4K by the end of June. Downloads showed inconsistency, starting at 1.5K in early April and dropping to around 468 by the end of June. Weekly active users saw a decline from 4.7K to around 2.2K throughout the quarter.
Standoff 2 by AXLEBOLT LTD had a relatively stable revenue trend, peaking at $2.2K in the last week of June. Downloads fluctuated, with a high of 983 in late June and a low of 411 in mid-May. Weekly active users remained strong, averaging around 25.8K throughout the quarter.
For more detailed insights on the performance of these top first-person games, visit Sensor Tower.