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In the second quarter of 2024, Germany's hypercasual gaming market saw notable performances from the top 5 games on a unified platform, showcasing diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at how each of these games fared during this period, based on data from Sensor Tower.
Block Blast! from Hungry Studio experienced a consistent download rate, peaking at 69.7K in the week of May 27. Despite a steady decline in weekly active users from 579.7K at the beginning of April to 528.5K by the end of June, the game maintained its popularity with a total download count ranging between 55.4K and 67.8K per week.
Pizza Ready! by Supercent, Inc. showed a fluctuating trend in downloads, starting at 96.6K in early April and dropping to 43.5K by the end of June. Revenue followed a similar pattern, peaking at around $4.9K in the second week of April before gradually decreasing to approximately $2.2K by the end of June. Weekly active users displayed a steady increase towards the end of the quarter, reaching 128.2K in the final week of June.
Wood Screw Puzzle from Zego Studio saw a consistent performance, with downloads varying between 19.8K and 39.4K per week. Its revenue peaked at $5.2K in the last week of May. Weekly active users showed a positive trend, increasing from 108.8K at the beginning of April to 166K by the end of June, indicating growing user engagement.
Snake Clash!, also from Supercent, Inc., had a more dynamic quarter. Downloads increased from 31.9K in the first week of April to 29.6K by the end of June. Revenue showed a significant upward trend, peaking at $1.1K in the week of June 10. Weekly active users also increased from 113.8K to 142K over the quarter, reflecting a steady growth in user base.
Finally, 2 Player games : the Challenge by JindoBlu maintained a stable presence with weekly downloads ranging between 20.2K and 28.5K. Revenue remained relatively steady, averaging around $400 per week. The game also showed strong user retention, with weekly active users growing from 165.7K in early April to 178.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.