2026 State of Mobile is Live!

In Q2 2024, the top 5 paid games on a unified platform in New Zealand displayed diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview of these games' performance.
Minecraft saw a steady increase in weekly revenue, peaking at approximately $11.6K in the final week of June. Weekly downloads fluctuated, reaching a high of 470 in mid-April. Active users remained stable, ranging from 93.3K to 95.5K throughout the quarter.
Bloons TD 6 from Ninja Kiwi experienced a notable peak in revenue at around $1.8K in mid-May. Downloads varied, with a high of 135 in mid-April and a low of 58 in early June. Active users also showed minor fluctuations, peaking at 1.5K in late May.
Stardew Valley exhibited a consistent revenue trend, peaking at $571 in late April. Downloads were relatively stable, with a high of 142 in mid-April and a low of 73 in early June. Active users remained steady, fluctuating between 458 and 584.
Slay the Spire had a consistent revenue performance, peaking at $437 in late May. Downloads remained low, with the highest being 18 in mid-April. Active users showed minor fluctuations, peaking at 452 in early April.
Terraria saw modest revenue trends, peaking at $377 in mid-June. Downloads were relatively low and inconsistent, with a peak of 41 in early June. Active users fluctuated significantly, with a peak of 88 in early June and a low of 14 in late June.
For more detailed insights and data, visit Sensor Tower.