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In the Pair Puzzle category, the second quarter of 2024 has seen varying performances across the top applications on the unified platform. Here's a glance at how these apps fared, with insights provided by Sensor Tower.
Match Factory!, published by Peak Games, saw a steady increase in revenue, peaking at $13K in early June. Downloads showed a slight decline, starting at 2.3K and ending the quarter at 1.3K. Weekly active users fluctuated, with a high of 11.6K in early June.
Triple Match 3D by Boombox Games LTD experienced a dip in revenue from $12K in April to $8.5K by the end of June. Downloads remained relatively low, with a slight uptick to 349 in mid-June. The weekly active users saw a decrease overall, ending the quarter at 8.7K.
For Tile Busters: Match 3 Tiles from Spyke Games, revenue saw an overall decline from $3.8K to $2.5K. Downloads were modest, with the highest at 122 in the first week of April. Weekly active users peaked at 5.2K in late May.
Tile Family®:Match Puzzle Game, by Playflux, displayed a revenue increase in the latter part of the quarter, reaching $4.1K in mid-June. Downloads showed a high of 713 in mid-April, with a noticeable drop to 368 by the quarter's end. Active users saw a peak of 4.8K in early June.
Lastly, Zen Match - Relaxing Puzzle from Moon Active had fluctuations in revenue, with a high of $2.7K twice in the quarter. Downloads had a significant rise in June, jumping to 1.4K. Weekly active users showed growth in the latter half of the quarter, with 8.1K active users in the last week.
For more detailed insights and data on app performance, Sensor Tower's platform offers comprehensive analytics and trend analysis.