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AI Insights · Timothy · July 2024

Top 5 Simulator Games in Italy Q2 2024: Performance Insights

Discover the performance trends of the top 5 simulator games in Italy for Q2 2024, including downloads, revenue, and active users.

Top 5 Simulator Games in Italy Q2 2024: Performance Insights

In Q2 2024, the top 5 simulator games on a unified platform in Italy exhibited varied performance trends across downloads, revenue, and weekly active users. Here's a detailed look at how each game fared during this period.

Supermarket Manager Simulator from Digital Melody Games saw a significant peak in downloads early in the quarter, reaching 58.8K in the week of April 15. However, this number declined steadily to 9.1K by the end of June. Revenue for the game peaked at approximately $1.8K in mid-April but tapered off to around $262 by the end of Q2. Weekly active users followed a similar downward trend, starting at 23.5K and ending the quarter at 14.7K.

Manage Supermarket Simulator by Zego Studio, which launched at the end of May, experienced rapid growth. Downloads surged from 19.6K in its launch week to an impressive 81.7K by the end of June. Revenue also saw an upward trend, peaking at around $716 in mid-June. Weekly active users mirrored this growth, rising from 10K in the launch week to 116K by the end of the quarter.

Hypermarket 3D Simulator from Sunday.gg experienced steady downloads, peaking at 25.3K in mid-June. Revenue remained minimal throughout the quarter, with the highest weekly earning being $14. The game’s weekly active users increased from 15.8K at the beginning of April to 30K by the end of June.

Teacher Simulator: School Days by Kwalee Ltd maintained a consistent download rate, with a peak of 16.3K in late May. Revenue fluctuated slightly, peaking at $161 in early June. Weekly active users saw a slight decline from 32.1K at the start of April to 19K by the end of June.

The Ink Shop - Tattoo Art ASMR from Bravestars Publishing showed a strong increase in downloads, starting at 210 in early April and reaching 18.5K by the end of June. Although the game did not generate revenue, its weekly active users grew from 174 in early April to 52.9K by the end of the quarter.

These insights are sourced from Sensor Tower, where you can find more detailed analytics and trends for these and other apps.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024