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In Q2 2024, the top 5 Three Kingdoms games in Sweden showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here's a detailed look at how these games fared.
Dynasty Legends 2 from Taihe Interactive saw its revenue fluctuate throughout the quarter. It peaked at approximately $296 in the last week of April and experienced a notable $251 in the first week of June. Downloads were minimal, with a maximum of 14 downloads in the weeks ending May 27 and June 3. Weekly active users remained relatively stable, starting at 36 and slightly decreasing to 33 by the end of the quarter.
Dynasty Heroes: Legend Samkok by Forever Entertainment Network Limited experienced a significant revenue spike in early May, reaching $206. However, this was followed by a sharp decline, ending the quarter with just $9 in the last week of May. There were no recorded downloads or active user data for this period.
Three Kingdoms:Overlord from Bekko.com had a modest performance with revenue peaking at $119 in late April. The revenue trend showed fluctuations, ending the quarter at $26. There were no recorded downloads or active user data for this period.
Dynasty Heroes: Romance Samkok published by Playbest Limited demonstrated an interesting revenue pattern. The game saw a sharp increase in June, starting from $94 and reaching $246 by the end of the month. Downloads were low, with the highest being 19 in the first week of May.
Mythic Samkok by Forever Entertainment Network Limited, released in April 2024, showed initial promise with 56 downloads in its first week. However, downloads declined to 6 by the end of June. Revenue followed a similar pattern, starting at $88 and diminishing to $7 by the end of the quarter. Weekly active users started at 41 and decreased to 33 by late May.
These insights are derived from Sensor Tower data, which provides a comprehensive look at app performance metrics. For more detailed insights, visit Sensor Tower.