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AI Insights · Timothy · July 2024

Top Down Games Performance in Italy Q2 2024

In Q2 2024, top-down games in Italy showed varying trends in downloads, revenue, and active users, with notable performances from popular titles.

Top Down Games Performance in Italy Q2 2024

During the second quarter of 2024, top-down games in Italy experienced diverse trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 games in this category, based on data from Sensor Tower.

Brawl Stars from Supercell saw a steady revenue increase, peaking at approximately $1.1M in early May. Weekly downloads began with over 100K but saw a decline towards the end of the quarter, closing at around 88.5K. Active users showed a downward trend, starting at nearly 5.9M and dropping to about 4.7M by the end of June.

MONOPOLY GO! by Scopely, Inc. had consistent revenue, fluctuating between $295K and $432K throughout the quarter. Weekly downloads peaked at 32.9K in late April but tapered off to just over 21K by the end of June. Active users declined steadily from 207K to around 139K.

Whiteout Survival from Century Games Pte. Ltd. showed stable revenue, ranging from $87K to $110K. Downloads saw a significant spike to 20.9K in late April but generally hovered around 14K to 15K towards the end of the quarter. Active users remained relatively stable, peaking at 68.5K in late April and ending the quarter at around 62.8K.

Squad Busters, also by Supercell, launched in late May and quickly gained traction. The game’s revenue surged to $273K in late May and maintained a solid performance, ending June with around $154K. Downloads peaked dramatically at 422K in late May, while active users reached 320K during the same period. By the end of June, downloads and active users had settled to approximately 61.7K and 92.6K, respectively.

Clash Royale from Supercell experienced varied revenue, with the highest weekly revenue of $148K in early May. Downloads fluctuated, peaking at 11.8K in mid-June. Active users showed a slight decline from 2.4M to around 2.05M by the end of the quarter.

These insights highlight the dynamic nature of the top-down games market in Italy for Q2 2024. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024