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During the second quarter of 2024, the top 5 voxel games in the United States showed varied performance across key metrics such as downloads, revenue, and weekly active users. Below, we explore the trends for each game in detail.
Minecraft from Mojang maintained a strong presence with impressive revenue figures. Starting at approximately $753K in early April, the game saw fluctuations before peaking at around $1M by the end of June. Downloads for the game also showed a dynamic trend, beginning with 110K and reaching a high of 364K by the end of April, before experiencing a downward trend and then rising again to 224K in late June. Weekly active users started at 8.2M, dipped to 7.2M mid-quarter, and then climbed back to 9.3M by the end of June.
Pixel Gun 3D: Online Shooter by Cubic Games presented a steady revenue stream, starting at about $70K and ending the quarter at around $45K. Downloads fluctuated between 21K and 36K, showing some variability but maintaining a consistent range overall. The weekly active users for the game began at 322K and saw a slight increase, ending at 303K.
Hunt Royale: Action RPG Battle from BoomBit, Inc. exhibited a noticeable increase in revenue, starting at $38K and closing at approximately $58K by the end of June. Although the game had minimal downloads, the weekly active users saw a decline from 12.8K at the beginning of April to about 8K by the end of June.
Kingdoms of HF - Dragon War by A Thinking Ape Entertainment Ltd. showed a variable revenue trend, starting at $8.5K and ending at around $5.6K. Downloads remained low, with small peaks around mid-quarter. Weekly active users began at 407 and rose to 918 by the end of June.
Block Craft 3D: Building Games from Wildlife Inc. demonstrated consistent performance in terms of revenue, starting at $9.1K and ending the quarter at approximately $5.4K. Downloads ranged from 48K to 77K, with a notable increase towards the end of June. Weekly active users started at 559K and increased to 532K by the end of the quarter.
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