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In the third quarter of 2024, the top NFT games on the Android platform in the United States showcased varied performance trends. Here's a closer look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
IMVU: Social Chat & Avatar app experienced fluctuations in revenue, starting the quarter with $53K and closing with $44K. Downloads peaked in early August at around 12K but gradually declined to approximately 7.3K by the end of September. Meanwhile, weekly active users started at 88K, briefly rising to over 93K before a gradual decrease brought it down to 77K.
Highrise: Avatar, Chat & Games saw a gradual decline in revenue from $41K to $35K over the quarter. Downloads, however, showed a different trend, increasing from 4.4K in early July to 13.7K by the end of September. Active users followed a similar upward trajectory, climbing from 48K to 66K.
NFL Rivals - Football Game demonstrated a varied performance, with revenue fluctuating between $17K and $28K. Downloads experienced a notable increase from 1.2K to over 10K during September. Active users also saw growth, starting at 39K and reaching 49K by the end of the quarter.
House of Blackjack 21 maintained relatively stable revenue, mostly hovering around $20K, with a slight decrease towards the end of the quarter. Downloads remained consistent, averaging around 700 per week, while active users showed a gradual decline from 3K to 2.3K.
Lastly, COIN: Always Be Earning exhibited an upward trend in revenue, increasing from $18K to $21K. Downloads peaked at 8.5K in late July before declining to 2.8K by the end of September. Active users showed a downward trend from 20K to 17K throughout the quarter.
These insights provide a snapshot of the current state of NFT games on Android in the US. For more detailed analysis and data, visit Sensor Tower.