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During the third quarter of 2024, the pirate game genre on the Android platform in Oceania showcased varied performance metrics, with some games experiencing notable trends in downloads, revenue, and active users. Here's a closer look at the top five games in this category.
Sea of Conquest: Pirate War by FunPlus International AG saw a peak in weekly revenue mid-July, reaching about $42K. Downloads fluctuated, with a high of approximately 873 in late September, while weekly active users grew steadily from around 2K to over 2.5K by the end of the quarter.
Pirates of the Caribbean: ToW from JOYCITY Corp. had a moderate revenue increase, peaking at $4K in mid-July. Downloads remained relatively stable, while active users gradually decreased from 297 to 239 by quarter's end.
Pirate Kings™️ by Playtika showed consistent weekly revenue, peaking at about $2.7K in mid-July. However, data on downloads and active users was not available, suggesting a focus on revenue retention.
Roger That: Merge Adventure! from BELKA GAMES experienced a decline in weekly revenue from $725 to $213 over the quarter. Active users showed a slight decrease from 333 to 292, with no download data provided.
Lastly, Lord of Seas: Survival&Conquer by Atlas Studio Co., Ltd. had fluctuating revenue, with a peak of $656 in late August. Downloads were sporadic, while active users increased from 35 to 105 before declining towards the end of the quarter.
These insights, derived from Sensor Tower's data, highlight the dynamic nature of the pirate game market in Oceania. For more detailed analytics and insights, explore Sensor Tower's comprehensive reports.