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In the third quarter of 2024, the top five snake games on Android in Guatemala demonstrated diverse performance trends, as reported by Sensor Tower. These trends provide an intriguing glimpse into the mobile gaming landscape in the region.
SSSnaker by Habby maintained a consistent weekly revenue, peaking at around $58 in early July and closing the quarter at $53. The game experienced a steady level of weekly active users, fluctuating slightly but remaining around the 130s throughout the quarter.
Worm Hunt - Snake game iO zone from Wild Spike, LLC saw a significant revenue increase, with a notable peak of $49 towards the end of September. Download numbers started strong with over 3.4K in the first week of July but showed a declining trend, ending with a modest rise to 2.1K in the last week of September. The game’s weekly active users mirrored this fluctuation, beginning at 5.2K and closing the quarter with around 3.6K.
Snake.io - Fun Snake .io Games by Kooapps Games experienced a varied revenue pattern, with peaks in late July and September at $29 and $38, respectively. The game maintained a robust download rate, starting at 27K in early July and slightly decreasing to 14.3K at the end of September. Weekly active users remained strong, starting the quarter with over 300K and ending with approximately 274K.
Snake Clash! from Supercent, Inc. showed sporadic revenue, with peaks of $33 and $41 in late September. Downloads were stable, starting at 8.2K and maintaining levels around 6K to 7K throughout the quarter. Active users grew steadily from 30K in early July to about 34.8K by the end of September.
Finally, Snake Rivals - Fun Snake Game by Supersolid exhibited minimal revenue activity. Download numbers were low, beginning at 276 in early July and closing with 200 by the end of September. Weekly active users followed a similar pattern, starting at 711 and ending at 583.
For more detailed insights and data, Sensor Tower remains a valuable resource for tracking app performance trends in the mobile gaming market.