We’ve acquired Video Game Insights (VGI)!
In the third quarter of 2024, the top snake games on the Android platform in Lithuania showcased varied performance patterns, as reported by Sensor Tower. Here's a closer look at how each game fared during this period.
SSSnaker from Habby saw a fluctuating revenue trend, peaking at approximately $244 in the week of August 19, before ending the quarter at $114. Downloads showed inconsistency, with a notable increase to 29 in the week of August 26. Weekly active users remained relatively stable, averaging around 2.1K, with a slight peak at 2.4K in late September.
Snake Clash! by Supercent, Inc. had no recorded revenue during this period. Downloads started strong at 3.5K but gradually decreased, stabilizing around the 1.4K mark by the end of September. Weekly active users followed a similar pattern, starting at 9.1K and ending at approximately 7.4K.
Snake Rivals - Fun Snake Game, developed by Supersolid, also did not generate revenue. Downloads remained low and relatively steady, averaging around 20 per week. Active users mirrored this trend, maintaining a modest presence with figures around 100 throughout the quarter.
Snake Run Race・3D Running Game from Freeplay Inc. recorded no revenue, but downloads exhibited a notable surge, reaching 605 in the final week of September. Weekly active users also increased, peaking at 3.8K in the same timeframe.
Lastly, Little Big Snake by ShockwaveLLC showed a steady but modest download rate, averaging around 20 weekly. Active users saw a gradual decline, starting at 95 and dropping to 61 by the end of the quarter.
For more detailed insights and data on these applications, Sensor Tower provides comprehensive analytics and reporting.