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In the third quarter of 2024, the top toddler games on Android in the Dominican Republic showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared, based on data from Sensor Tower.
Talking Tom Gold Run experienced fluctuations in weekly downloads, peaking at approximately 15K in late July. Its weekly revenue was modest, reaching a high of around $48 in early September. The game maintained a robust user base, with weekly active users ranging from 135K to 151K throughout the quarter.
My Talking Angela 2 saw a steady download rate, starting at nearly 12K in early July and slightly declining to around 8.5K by the end of September. Revenue trends were modest, with a peak of $31 in the first week of July. Active users showed some variation, staying between 83K and 97K throughout the quarter.
My Talking Tom Friends had a notable start with 15K downloads in early July, but this number declined to about 7.3K by the end of September. Revenue was inconsistent, with a peak of $35 in mid-August. The app’s active users fluctuated, maintaining a range of 140K to 170K.
My Talking Hank: Islands showed a strong start with downloads hitting 24K in early July, but this gradually decreased to 1.8K by the end of the quarter. Despite no revenue generation, the app maintained a user base with active users ranging from 15K to 47K.
Lastly, My Talking Tom 2 demonstrated a decline in downloads, starting at 12K in early July and dropping to 4.3K by September's end. Revenue was minimal, peaking at $12 in mid-August. The app managed to keep its active users stable, fluctuating between 99K and 120K.
Overall, these toddler games exhibited diverse trends in the Dominican Republic during Q3 2024, with Talking Tom Gold Run leading in active user engagement. For more detailed insights and data, visit Sensor Tower.