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In the third quarter of 2024, the top boat games on iOS in the United States showcased varied performance trends in terms of revenue, downloads, and active users. Here's a closer look at how each of these games fared during this period, according to data from Sensor Tower.
Battle Warship: Naval Empire saw fluctuations in weekly revenue, peaking at approximately $29.2K in the week of July 22 and again at $28.9K in early September. However, its weekly active users experienced a decline, starting from around 46 in early July and dropping to 10 by the end of August.
For World of Warships: Legends PvP, revenue displayed a mixed trend with a notable peak of $15.8K in early August. Downloads began in mid-August, reaching up to 2.8K in the week of September 23. Unfortunately, data for weekly active users was not available.
My Cruise maintained a steady decline in revenue, starting from $11.6K in July and reaching a low of $4.8K by mid-September, before a slight recovery to $5.9K at the end of the quarter. Downloads showed a downward trend, peaking at around 23.4K in late July and settling at 15.3K by the end of September. In contrast, weekly active users consistently increased, ending the quarter at approximately 264.9K.
Port City: Ship Simulator experienced a peak in revenue at $13K in late July, followed by a general decline to $4.8K by the end of September. Downloads mirrored this trend, starting at 1K in early July and dwindling to just 20 by the end of September. Weekly active users also decreased, starting from 3.8K and ending at 2.2K.
Finally, Battle Bay had a stable revenue trend, with a high of $7.5K in the last week of September. Weekly active users showed a gradual decline from 54 in early July to 34 by the end of September.
For more detailed insights and data, visit Sensor Tower.