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In the third quarter of 2024, the top five NFT games on iOS in the United States showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides an in-depth look at how these applications fared over the quarter.
IMVU: Fun 3D Avatar Chat Game saw a gradual decline in weekly revenue, starting at approximately $173K in early July and dipping to around $138K by the end of September. Downloads also decreased from 25.8K to 21.2K over the same period. Weekly active users peaked at over 301K in early July but declined to around 263K by the end of the quarter.
Highrise: Avatar, Chat & Games showed fluctuations in revenue, peaking at $96.7K in early July and ending the quarter at approximately $86.4K. Downloads increased significantly towards the end of September, reaching 7.5K. Weekly active users rose from 32.3K to 33.5K, showing a positive trend throughout the quarter.
House of Blackjack 21 experienced a decline in revenue, starting at $45.2K and ending at roughly $38.1K. Downloads decreased over the quarter, starting at 3.6K and slightly dropping to 2.6K. Weekly active users remained relatively stable, hovering around 9K throughout the period.
NFL Rivals - Football Game showed a mixed performance with revenue peaking at $51.4K in mid-September. Downloads increased sharply from 5K in early July to 19.2K by the end of September. Weekly active users grew consistently, starting at 115K and reaching approximately 138K by the quarter's end.
MIR4 had a stable presence with minimal fluctuations in active users, maintaining around 1.7K throughout the quarter. Revenue varied significantly, peaking at $45.3K in mid-August before settling at about $19.1K at the end of September.
These insights from Sensor Tower highlight the dynamic nature of the NFT gaming market on iOS in the United States, with each application experiencing unique trends in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower's platform.