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In the third quarter of 2024, the snake game genre on iOS in Bahrain saw varied performance across the top five titles, with each app exhibiting distinct trends in downloads and revenue. According to data from Sensor Tower, here's a closer look at how these games fared during this period.
SSSnaker from HABBY experienced fluctuating weekly revenue, with a peak of around $80 in early July, followed by a decline and a subsequent resurgence to $59 in mid-August. Weekly downloads remained modest, peaking at 17 in early August and maintaining a relatively low volume throughout the quarter.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited showed a consistent pattern in weekly downloads, reaching a high of 105 in both early August and late August. Revenue was relatively sporadic, with notable weeks in mid-July and early September bringing in $26 and $19, respectively.
Snake.io - Fun Online Snake from Kooapps demonstrated strong weekly downloads, consistently hovering around the 400-500 range, peaking at 538 in late July. Revenue trends varied, with a high of $25 in late July, before dropping and seeing sporadic increases in subsequent weeks.
Little Big Snake by LittleBigSnake, Inc had limited activity in terms of downloads, peaking at 3 in late July. Revenue was similarly minimal, with a notable $41 in early July before tapering off to zero by the end of the month.
Lastly, Snake Rivals - io Snakes Games from Supersolid Ltd saw modest download numbers, peaking at 16 in late July. Revenue was inconsistent, with a peak of $25 in late July before dropping to zero in the subsequent weeks.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.