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In the third quarter of 2024, the top five top-down games on the iOS platform in Georgia showcased varied performance metrics, as per data from Sensor Tower. Here's a closer look at their weekly downloads and revenue trends over this period.
Block Blast! from Hungry Studio saw a notable increase in weekly downloads, starting at around 4.7K in early July and peaking at approximately 10.6K by the end of September. Despite the high download rates, the game did not generate any revenue during this period.
Brawl Stars by Supercell maintained a relatively stable performance with weekly downloads fluctuating between 1.2K and 2K. Revenue for this period showed a downward trend, starting at about $350 and tapering off to $248 by the end of the quarter.
Offline Games - No Wifi Games, developed by Moreno Maio, experienced a decline in downloads from 2.5K in early July to 766 by the end of September. Revenue was minimal, with a few weeks showing slight earnings, such as $18 in early August.
Whiteout Survival from Century Games Pte. Ltd. had a significant surge in downloads towards the end of September, reaching 2.4K. Revenue showed some fluctuations, peaking at $218 in mid-July before settling around $84 by the end of the quarter.
UNO!™ by Mattel163 Limited had a varied download pattern, with numbers peaking at around 1.3K in late July and dropping to 502 by the end of September. Revenue followed a similar pattern, with the highest weekly earnings recorded at $56 towards the end of September.
These insights from Sensor Tower highlight the dynamic nature of app performance in the gaming sector. For more detailed analytics and trends, you can explore further on Sensor Tower's platform.