We’ve acquired Video Game Insights (VGI)!
In the third quarter of 2024, the Hack and Slash gaming category in Slovakia displayed diverse trends across top applications on a unified platform, with data provided by Sensor Tower offering intriguing insights.
Solo Leveling:Arise from Netmarble Corporation saw a fluctuating revenue, beginning at around $629 in early July and peaking at $1.1K mid-month. By the end of September, revenue had decreased to approximately $356. Downloads for this app showed a mid-quarter peak of 148 in early September, with a general decline towards the quarter's end. Weekly active users started at 3.3K in July and rose to nearly 4K by the end of September, indicating growing user engagement.
Zenless Zone Zero, published by COGNOSPHERE PTE. LTD., experienced an initial revenue spike to $1.1K in its first week, followed by a general decline, ending the quarter at $144. Downloads mirrored this trend, with a significant drop from 11.7K to 74 over the quarter. Weekly active users also decreased from 11.3K at the start to 1.7K by the end of September.
MARVEL Future Fight, another title by Netmarble Corporation, maintained a relatively stable revenue, peaking at $419 in early August. Downloads increased steadily from 30 at the start to 168 by the end of September. The app's active user base showed minor fluctuations, ending the quarter with around 1.3K weekly active users.
Dynasty Legends 2 by Taihe Interactive showed varied revenue, starting at $320 and reaching a high of $774 in mid-July, before settling at $314 by the quarter's end. Despite these revenue changes, the app did not record any downloads or active user data during this period.
Dynasty Legends:Warriors Unite, also from Taihe Interactive, had relatively modest revenue, ranging from $91 to $195 throughout the quarter. Like Dynasty Legends 2, this app did not report downloads or active user data.
For more detailed insights and further data, visit Sensor Tower.