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During the third quarter of 2024, the top military games on a unified platform in the Middle East showcased diverse performance metrics, as captured by Sensor Tower.
Call of Duty: Mobile Season 9 from Activision Publishing, Inc. demonstrated fluctuating weekly revenue, starting at around $378K and peaking at nearly $482K by the end of July. Weekly downloads showed a declining trend from approximately 79K to 36K by the end of September. Despite this, the game's active user base remained robust, starting at 602K and ending with over 512K active users.
Pure Sniper: Gun Shooter Games, published by Miniclip.com, experienced a slight increase in revenue towards the end of the quarter, reaching approximately $3.5K. Downloads peaked mid-July at around 29K before dropping to about 13K by quarter's end. Active users mirrored this trend, starting at 54K and closing at around 37K.
Frontline Heroes: WW2 Warfare from Homa started the quarter with modest revenue of $350 and ended stronger at $173. Downloads remained relatively stable, with a slight dip in August, finishing at about 13K. Active users showed a consistent rise, beginning at 82K and reaching approximately 88K by the end of September.
FPS Commando Shooting Games by Hazel Mobile Games saw minimal revenue, with sporadic peaks, the highest being $107 in late September. Downloads started strong at 17K but dipped to around 11K by the quarter's close. Active users followed a similar pattern, decreasing from 43K to 33K.
World War: Army Battle FPS 3D, published by Horus Entertainment, had a steady increase in downloads, peaking at nearly 20K in early September. Revenue remained low, with a peak of $279 in late July. Active users grew from 14K to 22K, showing a positive engagement trend.
These insights, provided by Sensor Tower, offer a glimpse into the competitive landscape of military games in the Middle East. Further detailed analysis can be found through Sensor Tower's comprehensive data services.