2026 State of Mobile is Live!

In the fourth quarter of 2024, the leading tank games on the Android platform in the United States showed varied performance patterns, reflecting shifts in user engagement and monetization. Here’s a detailed look at the top five apps, based on data from Sensor Tower.
War Machines:Tanks Battle Game saw a notable peak in weekly revenue, reaching approximately $113K in late December. Downloads peaked at around 78K in mid-October, while active users showed a spike to about 94K in the same period before stabilizing around 45K by the end of the quarter.
Tank Stars maintained a steady revenue stream, ranging from $1.4K to $2K weekly. Downloads fluctuated, peaking at 11.6K in late November, while active users grew consistently, peaking at over 52K in mid-December.
MWT: Tank Battles experienced a significant increase in revenue, reaching around $34K in late November. Downloads started strong at 23.5K in early November and gradually declined to 4.8K by the end of December. Active users peaked at 29.5K in mid-November.
Massive Warfare: Tanks PvP War showed a rise in weekly revenue, peaking at approximately $40K in late December. Downloads surged to 17.3K in early December, while active users peaked at around 100K, maintaining a high level throughout the quarter.
World of Artillery: Cannon War had a stable revenue pattern, with weekly figures hovering around $1K. Downloads reached a high of 6.5K in early October, and active users remained steady, peaking at around 48K at the quarter's start.
These insights highlight the dynamic nature of the mobile gaming market. For more detailed analytics and trends, visit Sensor Tower.