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In the first quarter of 2025, the top 3D anime games on Android in Italy showcased varied performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw its weekly revenue decline early in the quarter, hitting a low of around $17.7K in early February. However, it rebounded to approximately $33.1K by the end of March. Downloads fluctuated slightly, peaking at about 3.7K in the last week of December, before stabilizing around 2K towards the end of the quarter. Active users experienced a decline from 180K to around 104K.
Genshin Impact, published by COGNOSPHERE PTE. LTD., had a notable decrease in weekly revenue, dropping to about $8K in late February, before a recovery to approximately $17.7K by the end of March. Weekly downloads started at 2.6K and gradually decreased to 1.3K. Active user numbers also showed a downward trend, decreasing from 76.5K to 53.9K.
Honkai: Star Rail experienced a revenue spike in mid-January to $42.2K, but it tapered off to $7.1K by the end of March. Downloads peaked at 2.3K in mid-January and then decreased to around 529 by the end of the quarter. Active users remained relatively stable, ranging from 35.1K to 41.9K.
Love and Deepspace showed an increase in weekly revenue, reaching $24.9K in early February, and closing the quarter at $13K. Downloads were modest, starting at 861 and dropping slightly over the quarter. Active users remained steady, fluctuating around 7K.
Solo Leveling:Arise saw a gradual increase in both revenue and downloads. Revenue climbed to $17.7K by mid-March, while downloads peaked at 6.1K in the same period. Active users grew significantly from 68.2K to 90.6K by the end of March.
For more detailed insights and analyses, visit Sensor Tower.