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In the first quarter of 2025, the Polish market for 3D realistic games on the Android platform showcased diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top five games, as reported by Sensor Tower.
Snake Clash! from Supercent, Inc. saw its weekly revenue peak at around $246 in mid-January. Weekly downloads reached a high of 31.6K later that month, while weekly active users increased from 156.5K to 183K by the end of March.
Real Car Driving Midnight Club by Zendios experienced a notable surge in weekly downloads, peaking at 23.3K in mid-January. The weekly active users started at 33.7K and saw a peak of 72.6K in the same period, while revenue fluctuated, reaching a maximum of $49 in mid-February.
Spider Fighter 3: Action Game by Starplay DMCC maintained stable weekly downloads around 12K until a decline in March. Active users hovered near 29.4K, and weekly revenue showed a modest peak of $101 in mid-March.
Grand Mobile:RP Life Simulator from Dynamic Technologies TOO reported a steady rise in weekly revenue, reaching approximately $688 in early March. Downloads peaked at 13.8K in mid-February, and active users increased from 28.7K to a high of 39.1K before a drop in late March.
Finally, Car Race by iKame Games - Zego Studio experienced a decline in both downloads and active users towards the end of the quarter. Revenue saw a dip in early February but rebounded to around $196 in mid-March.
These insights provide a snapshot of the dynamic landscape of 3D realistic games in Poland, with more detailed analytics available on Sensor Tower.