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During the first quarter of 2025, the io games category in Sweden saw varied performance on the Android platform. Here's a detailed look at the top five games and their key metrics, as reported by Sensor Tower.
Snake Clash! from Supercent, Inc. experienced a consistent increase in weekly revenue, peaking at around $201 in mid-March. Weekly downloads reached a high of approximately 4K in early March, while weekly active users increased from 16.3K to over 20K during the quarter.
Snake Rivals - Fun Snake Game by Supersolid saw modest weekly revenue fluctuations, with a peak of $153 in the first week of January. Downloads remained stable, and active users hovered around 200, with minor variations.
Paper.io 2 from VOODOO showed a notable rise in weekly revenue, reaching $102 in March. Downloads peaked at nearly 2K in March, while active users increased from 6.5K to 7.8K, indicating a growing user base.
Agar.io by Miniclip.com maintained steady revenue, peaking at $46 in early March. Weekly downloads were consistent, with a notable spike to 183 in late January. Active users remained relatively stable around the 500 mark.
Snake.io - Fun Snake .io Games from Kooapps Games saw a varied revenue trend, with a high of $65 in February. Downloads were highest in January at about 1.7K, and active users started at 12.3K, declining slightly to 9.1K by the end of March.
These insights provide a glimpse into the competitive landscape of io games in Sweden, highlighting trends in user engagement and revenue generation. For more detailed analytics and insights, visit Sensor Tower.