2026 State of Mobile is Live!

In the first quarter of 2025, the top mech games on the Android platform in Central America demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at how each game fared, based on data from Sensor Tower.
Tear Them All: Robot fighting saw a fluctuating trend in weekly revenue, reaching a peak of approximately $20 in mid-January. Downloads exhibited a steady decline from over 35K in early February to around 24.3K by the end of March. However, weekly active users grew towards the end of the quarter, peaking at about 316K.
War Robots Multiplayer Battles maintained strong revenue, averaging around $48K weekly, with a notable dip in early March to $39.2K. Downloads decreased from 33.5K at the start of the quarter to 16.8K by the end. Active users consistently declined, ending the quarter at approximately 137K.
Mechangelion - Robot Fighting experienced an upward revenue trend, culminating at $295 in the last week of March. Downloads peaked at 23.7K in late February before stabilizing around 17.7K. Active users fluctuated, ultimately increasing to 275K.
Robot Game: Transform & Fight did not generate revenue but had download numbers declining from 18.5K to 4.1K. Active users remained relatively stable, hovering around 366K by the end of the quarter.
Robot Merge Master: Car Games had minimal revenue activity, with occasional peaks of up to $7. Downloads decreased from 18.5K to 6.3K. Active users showed a downward trend, ending at approximately 24.6K.
These insights provide a snapshot of the mech gaming landscape in Central America. For more detailed analysis and data, visit Sensor Tower.