2026 State of Mobile is Live!

In the first quarter of 2025, the top MMORPG applications on the Android platform in Europe showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Diablo Immortal from Blizzard Entertainment, Inc. experienced a notable peak in weekly revenue, reaching approximately $230K in late January. Downloads saw a high of 14.9K mid-January, while active users started at 66K and gradually decreased to around 47K by the end of March.
Wartune Ultra by 7road International HK Limited maintained steady revenue, with a slight peak of $88K mid-February. Downloads began at 9K in early January, decreasing to about 3K by the end of March. Active users showed a similar decline from 13K to 8.7K.
Flame of Valhalla Global from Leniu Technology Co., Limited saw consistent weekly revenue around $80K, peaking at $81K at the end of March. Downloads fluctuated, peaking at 10.4K in early February, while active users remained steady, averaging around 46K throughout the quarter.
Go Go Muffin by X.D. Global experienced a significant decline in revenue, dropping from $87K at the start of the quarter to about $25K by the end. Downloads saw a similar downward trend, starting at 10K and falling to just over 2K. Active users decreased from 15K to approximately 5.2K.
The Legend of Neverland from SKYWORK AI Pte.Ltd. showed a revenue peak of $58K in mid-February. Downloads were highest at 24.7K in late December, declining to 7.4K by March’s end, while active users decreased from 92K to around 59K.
These insights from Sensor Tower reflect the dynamic nature of the MMORPG market in Europe, highlighting the shifting trends in user engagement and monetization strategies across the leading titles. For more detailed analytics and insights, visit Sensor Tower.