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In the first quarter of 2025, the NFT gaming landscape in Lithuania on the Android platform showed varied performance across the top five applications. Here's a detailed look at their trends:
Battle Night: Cyberpunk RPG from FT Games experienced a fluctuating revenue trend, peaking at around $814 in early January, followed by a steady decline to about $79 by the end of March. Downloads slightly increased mid-quarter, with a high of 22 downloads in late February. Active users started at 72, with a gradual decline to 47 by the end of the quarter.
Age of Apes by Tap4fun saw an increase in weekly revenue, peaking at approximately $323 in mid-March. Downloads remained relatively stable, averaging around 130 weekly. Active users showed a decline from 323 at the start of the quarter to 241 by March end.
Highrise: Avatar Virtual World from Pocket Worlds had a significant revenue surge in mid-February, reaching $479, before dropping to $23 by late March. Downloads spiked in early March, hitting 152, while active users reached a high of 428 in the same period, ending the quarter at 269.
IMVU: Social Chat & Avatar app by IMVU, Inc. saw revenue peak at $201 in early January, with a gradual decrease to $82 by the end of the quarter. Downloads were fairly consistent, with a slight increase to 63 in mid-February. Active users remained relatively stable, with a slight drop from 459 to 392.
COIN: Always Be Earning by XY Labs, Inc. had fluctuating revenue, peaking at $160 in mid-March. However, there were no downloads recorded during the quarter, and active users data was not available.
For further insights and detailed analytics, visit Sensor Tower.