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During the first quarter of 2025, the top NFT games on the Android platform in Turkey showcased varied performance trends. Here’s a closer look at each game's metrics, based on Sensor Tower data.
MIR4 from Wemade Co., Ltd experienced a consistent decline in weekly revenue, starting at approximately $7.2K in early January and dropping to around $1.7K by the end of March. Weekly active users fluctuated slightly, beginning the quarter at 952 and ending at 895.
Age of Apes by Tap4fun (Hong Kong) Limited saw a peak in weekly revenue at $2.8K in mid-March, with downloads peaking at 15.6K in early March. Active users started at 25K, decreasing to about 19.3K by quarter's end.
Million Lords: World Conquest from MILLION VICTORIES had a revenue peak at $2K in early February. Weekly downloads were minimal, reaching a high of 730 in January. Active users showed a downward trend, starting at 482 and closing at 189.
Highrise: Avatar Virtual World by Pocket Worlds showed a peak in revenue at $1.8K in late February. Downloads varied slightly, with a peak at 2.2K in late January, while active users remained relatively stable, fluctuating around 48K.
Pixel Starships™ by Savy Soda had minimal revenue, peaking at $427 in early February. The game did not show notable download activity, and active users decreased from 10 to 0 by the end of March.
For more detailed insights, visit Sensor Tower.