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In the first quarter of 2025, the pirate games category on Android in Hungary showcased diverse performance across the top five applications. Let's dive into each game's trends in downloads, revenue, and active users.
Sea of Conquest: Pirate War from FunPlus International AG saw a fluctuating revenue pattern, peaking at around $2.1K in early January before a decline, ending March with approximately $1.8K. Downloads peaked mid-January at 1.2K, followed by a gradual decrease to 341 by the end of March. The game maintained a steady active user base, fluctuating slightly but hovering around 14K throughout the quarter.
Age Of Sails by Estoty experienced modest revenue, peaking at $29 in early March. Downloads showed a significant rise in early March, reaching over 1K, while active users increased steadily, starting from 91 in early January and more than doubling to over 1.1K by the end of March.
Pirate Raid - Caribbean Battle by SayGames Ltd had minimal revenue, with slight fluctuations, and downloads remained relatively stable, averaging around 150 weekly. Active users showed a slight decline from 281 at the start to 198 by the end of the quarter.
Pirate Ships・Build and Fight from HeroCraft Ltd. showed a steady increase in revenue, reaching up to $115 in mid-March. Downloads fluctuated, peaking at 167 in late February. Active users grew from 628 to 805 by the end of March, showing positive engagement.
Bounty Bash by Limebolt had a brief revenue spike in January, reaching $50, but saw no revenue in March. Downloads varied mildly, maintaining around 70 weekly, with a slight increase towards the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.