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In the first quarter of 2025, the performance of the top pixel games on the Android platform in Venezuela revealed interesting trends in revenue and user engagement. Here's a closer look at how these games fared:
Stardew Valley from ConcernedApe demonstrated a fluctuating revenue pattern, starting with $11 in early January and experiencing a dip mid-quarter. However, it saw a resurgence in March, peaking at around $20.
Terraria by 505 Games Srl also displayed a variable revenue trend. After a low start, it gradually increased, reaching about $13 by the end of March.
The World of Magic: IMO from Com2uS showed sporadic revenue spikes, with notable peaks at $16 in late January and $15 in March, indicating intermittent user spending.
Soul Knight by ChillyRoom maintained a steady revenue stream, with consistent earnings of around $7 throughout March. Weekly downloads showed a slight decline early in the quarter, but rebounded with over 1.6K downloads by the end of March. Active users remained robust, peaking at nearly 18K in late March.
Pixel Survival Game 2 from Cowbeans experienced revenue growth towards the end of the quarter, with a notable increase to $30 by March's close.
These insights, derived from Sensor Tower data, offer a glimpse into the dynamics of pixel games in Venezuela. For more detailed analysis, visit Sensor Tower.