State of AI Apps Report 2025 is Live!

In the first quarter of 2025, the performance of the top PVP games on Android in Belgium showcased diverse trends. According to data from Sensor Tower, these games experienced varying patterns in downloads, revenue, and active users.
Roblox from Roblox Corporation saw a decline in weekly downloads, starting at around 12K and dropping to approximately 8.2K by the end of March. Revenue remained relatively stable, peaking at about $34.7K in late December and ending the quarter near $21.3K. Active users fluctuated, beginning at 396K and closing at 290K.
Total Battle: War Strategy by Scorewarrior experienced a slight decrease in downloads, beginning with 5.5K and finishing with 5.5K. Revenue also showed some variability, reaching a high of $14.7K in late January and ending March at $12.7K. Active users saw a decrease from 6.5K to 5.8K.
Snake Clash! from Supercent, Inc. showed a decline in downloads from 8.7K at the start of the quarter to 4.9K by the end. Revenue remained low, peaking at $146 in late December and closing March at $125. Active users started at 37K and ended at 33K.
Hole.io by VOODOO experienced a decrease in downloads from 7.7K to 2.8K. Revenue remained modest, peaking at $128 in late December and ending March at $111. Active users fluctuated slightly, from 17K to 15.6K.
Finally, Brawl Stars by Supercell saw a decrease in downloads from 6.4K to 3.5K. Revenue showed an upward trend mid-quarter, reaching $28.1K in early March and closing at $23.5K. Active users started at 309K and settled at 289K.
For more detailed insights into these trends, visit Sensor Tower.