State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the top five PVP games on the Android platform in Germany showcased varied trends in downloads, revenue, and active user activity. Let's delve into the performance of each game according to data from Sensor Tower.
Roblox from Roblox Corporation experienced a consistent decline in weekly revenue, starting at approximately $550K and ending at around $273K. Downloads saw a peak early in the quarter with 45.8K, gradually decreasing to 26.1K by the end of March. Weekly active users began at 2.3M, stabilizing around 1.8M by the quarter's close.
Total Battle: War Strategy by Scorewarrior showed a stable revenue pattern, peaking at $201K in early January and maintaining around $191K towards the end of March. Downloads started at 28K, reaching a high of 35K mid-January, then tapering off to 22K. Active users increased steadily, peaking at 99K in early February, before declining to 76K by the end of the quarter.
Snake Clash! from Supercent, Inc. had a modest revenue increase, ending the quarter at $963. Downloads started at 40K, with a high of 31.8K in early February, and concluded at 23.6K. Meanwhile, active users showed a rebound from 201K at the start to 192K by the end of March.
Subway Surfers by SYBO Games saw fluctuating revenue, with a peak of $4K in mid-February. Downloads began at 35K, with a slight decrease to 21.8K by March. Active users peaked at 796K in mid-February, ending the quarter at 668K.
Whiteout Survival by Century Games PTE. LTD. recorded strong revenue, peaking at $711K in late March. Downloads began at 51K, declining to 16K by quarter’s end. Active users started at 159K, finishing at 98K.
For more detailed insights and analytics, visit Sensor Tower.