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In the first quarter of 2025, the real-time strategy game market on Android in Lithuania showcased diverse trends across the top five apps. Here’s a closer look based on Sensor Tower data.
Clash Royale from Supercell saw a notable rise in weekly downloads, hitting a peak of around 365 in late March. Its weekly revenue displayed fluctuations, reaching approximately $951 in early February. Active users consistently increased, finishing the quarter at over 10K.
Infinite Galaxy by CamelStudio had a steady weekly revenue, with a peak of about $642 in late January. However, downloads remained minimal throughout the quarter, while active users hovered around single digits.
LUDUS・Strategy PvP Battle Game from TOP APP GAMES LTD experienced a mid-quarter revenue increase, peaking at $394 in early March. Downloads gradually declined, while active users remained relatively steady, ending the quarter around 414.
Kingdom Clash - Strategy Game by CASUAL AZUR GAMES saw an upward trend in revenue, culminating at $446 by the end of March. Downloads spiked in January but tapered off later, while active users showed a fluctuating yet positive trend, ending at 310.
Finally, The Battle Cats from PONOS Corporation had a late-quarter revenue surge, reaching $487 in mid-March. Downloads remained stable, while active users fluctuated, closing the quarter at 474.
These insights highlight the dynamic nature of the real-time strategy game market in Lithuania. For more detailed analytics and insights, visit Sensor Tower.