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In the first quarter of 2025, the top roguelike games on Android saw varied performance across South America. Here’s a closer look at the trends in downloads, revenue, and active users for the leading titles.
Top Heroes: Kingdom Saga by RiverGame experienced fluctuations in its weekly revenue, peaking at approximately $40K in late January before stabilizing around $31K to $35K towards the end of March. Weekly downloads started at 78K but fell significantly, reaching a low of 7K before climbing back to 24K by the quarter's end. Active users followed a similar declining trend, starting at 127K and dropping to 77K.
Diablo Immortal, from Blizzard Entertainment, saw its revenue peak at around $34K in late January. Downloads remained relatively stable, with a slight dip mid-quarter, ranging between 7K and 13K. Active users decreased from 56K to 48K by the end of March, indicating a steady retention of its player base.
Hero Wars: Alliance by NEXTERS GLOBAL LTD showed an increase in revenue, reaching $28K in mid-February. Downloads saw a notable spike in mid-February, climbing to 92K, while active users increased from 102K to 131K by mid-quarter, maintaining stability thereafter.
RAID: Shadow Legends from Plarium Global Ltd experienced a steady revenue trend, peaking at $24K in early March. Downloads remained stable around 10K, with a slight dip towards the end of the quarter. Active users showed a gradual increase from 26K to 38K.
Finally, Legend of Mushroom by Joy Nice Games had a consistent revenue trend, peaking at $18K in early March. Downloads saw a decline from 20K to 10K by the end of March. Active users peaked at nearly 198K in mid-February before a slight decline to 170K.
These insights reflect data from Sensor Tower, offering a snapshot of the dynamic landscape of roguelike games in South America. For more detailed analyses and insights, visit Sensor Tower's website.