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In the first quarter of 2025, the Stickman game genre on the Android platform in Latvia showed varied performance across the top five apps. According to data from Sensor Tower, these games demonstrated distinct trends in downloads and revenue.
Supreme Duelist maintained a stable download pattern, with numbers hovering around 200 to 300 weekly. The game saw a peak of approximately 272 downloads in the week of March 24. Revenue was minimal, with slight earnings of $3 in early January.
Stickman Warriors experienced a decline in downloads from January to March, starting at 317 and dropping to 19 by the end of the quarter. Revenue saw a slight increase in March, peaking at $4 in the week of March 17.
Beats Playground launched mid-February, gaining traction with a download peak of 355 in early March. Revenue remained modest, with occasional earnings reaching $1.
Stickman Teleport Master 3D showed a steady increase in downloads, starting at 22 and climbing to 194 by the end of March. However, the app did not generate any revenue during this period.
Number.io downloads decreased initially but stabilized around 78 to 114 weekly by the quarter's end. Revenue data was not available.
These insights from Sensor Tower provide a snapshot of the Stickman game market in Latvia, highlighting varying trends in user engagement and monetization. For more detailed insights, visit Sensor Tower’s platform.