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In the first quarter of 2025, Brazil's Android tank game market showcased intriguing trends. Here’s a closer look at the top five performers, based on data from Sensor Tower.
World of Tanks Blitz™ experienced a varied quarter. Weekly revenue started at around $7.4K, then dipped to approximately $2.9K by the end of March. Downloads fluctuated, with a peak of 4.7K in mid-February, while weekly active users peaked at 7.2K during the same period before ending the quarter at 4K.
War Machines:Tanks Battle Game saw a consistent performance. Revenue remained steady, hovering around $2.5K to $3K. Downloads peaked impressively at over 20K in late February. Weekly active users also saw a significant increase, reaching 39K in the same week.
MWT: Tank Battles showed a moderate revenue trend, peaking at approximately $2.7K in early March. Downloads saw a high of 11.9K at the start of the quarter, while active users reached around 21.8K in January before stabilizing at 13K by March's end.
Massive Warfare: Tanks PvP War had a notable peak in downloads at 84.9K in early March. Revenue peaked at $2.1K in January, and the game maintained strong active user engagement, reaching 139K in early March.
Tanki Online: PvP Tank Battle had minimal revenue presence, with a peak of $386 at the end of March. No download or active user data was reported for this period.
For more detailed insights and data analysis, visit Sensor Tower.