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In the first quarter of 2025, the Android platform in Europe saw significant engagement with third-person games. Here’s a look at the top performers, based on data from Sensor Tower.
Last War:Survival Game showed a fluctuating revenue trend, peaking at around $3.4M in early February. Downloads began at 198K and dipped to 107K by mid-March, but rebounded to 224K by the end of the quarter. Weekly active users remained robust, starting at 1.7M and closing at 1.8M.
PUBG MOBILE maintained a steady revenue stream, with a notable spike to $1.3M in the last week of March. Downloads fluctuated, starting at 418K and decreasing to 280K by the quarter's end. Active users increased from 8.3M to 9.7M during the quarter, before settling at 9.2M.
DRAGON BALL Z DOKKAN BATTLE experienced a revenue surge to $1M in late January. Downloads saw a significant rise in mid-February with 55K, while active users grew from 215K to over 345K by mid-February, then slightly declined to 267K by the end of March.
Genshin Impact had a consistent revenue, peaking at $733K in the first week of January. Downloads were relatively stable, starting at 92K and ending at 68K. Active users saw a downward trend from 1.7M to approximately 1.3M by the end of the quarter.
Lastly, DRAGON BALL LEGENDS had a revenue peak of $664K in the first week, followed by a gradual decline. Downloads remained steady, hovering around 14K to 24K, and active users showed a slight decline from 597K to 385K.
For more detailed insights and data, visit Sensor Tower.