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During the first quarter of 2025, the top train games on the Android platform in Poland showcased varied performance trends. Here's a closer look at their weekly downloads, revenue, and active user statistics.
Train Miner: Idle Railway Game from CASUAL AZUR GAMES saw an interesting fluctuation in its metrics. Weekly downloads surged to approximately 6.6K by mid-March, while weekly revenue peaked at around $98 in the same period. The game maintained a strong base of active users, reaching up to 43.9K during the quarter.
Train Station 2: Rail Tycoon, published by Pixel Federation Games, experienced a noticeable decline in weekly downloads, dropping to about 537 by the end of March. However, weekly revenue remained relatively stable, peaking at $3.5K in early March. Active users decreased from 7.1K to 3.8K throughout the quarter.
Train Simulator: Railroad Game by Azur Interactive Games Limited showed a gradual increase in weekly downloads, peaking at 2.2K in mid-March. The game's weekly revenue remained modest, with a peak of $37 in February. Active users grew steadily, reaching nearly 3K by mid-March.
Passenger Express Train Game from GOOD TO SEE YOU had a varied quarter with weekly downloads peaking at 1.9K early in January but dropping significantly towards the end of March. The game generated minimal revenue, with a slight increase up to $13 in the final week. Active user numbers fluctuated slightly, with a peak of 3.5K in early January.
Lastly, Railway Train Simulator Games by GamePark experienced a decline in weekly downloads, ending the quarter at approximately 386. Revenue remained negligible, with few spikes early in the quarter. Active users showed a downward trend, ending at 5.8K in late March.
These insights, drawn from Sensor Tower data, provide a comprehensive overview of the market performance for train games in Poland. For more detailed analysis, visit Sensor Tower's platform.